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Sentinel Sphere:
Project for 2008-9 (Pictures and videos of
development below)
The Basic Info:
Game Title:
Phantasm: Sentinel Sphere
Platforms:
PC, MAC, Linux
Game Type:
3rd Person Action
Players:
1
Developer:
Nurmweb 3D Games
Release Date:
TBA (Early-Mid 2009)
Demo Date:
TBA (Mid-Late 2008...for
testers)
Summary:
Player controls flying
sphere, attacking
humans with drill bits and draining their
blood in outdoor and indoor settings
from the Phantasm movies by Don
Coscarelli. Bonus levels allow players
to control the Tall Man. Frequent up-
grades increase abilities. Multiple levels
that can be replayed once unlocked.
Save/Load features for progressive play.
More info to come. Under development.
ESRB Rating:
This game is not yet rated.
Comments:
Fast-Paced, Bloody &
Funny!
The idea is
this: You are a Sentinel Sphere, a small technological wonder of the mysterious
Tall Man of the Phantasm films by Don Coscarelli. You start out on the alien Red
Planet to learn the controls and basic maneuvers. You will then travel through a
dimensional fork to the Morningside Mausoleum from the first movie and kill
people who stray into places they shouldn't be. Once your mission is complete,
you will then go back to the Red Planet for upgrades and head off to a new place
(Perigord) to continue your progress. You can expect some bonus missions with
objectives that will differ somewhat from the usual objectives. Some of those
bonus missions may require killing characters from the movies or perhaps BEING
other characters from the movies [Who? That's a little secret right now.]
Since this is a
solo project, progress is certain to be painfully slow, but the good news is:
The first level is nearing completion and when at least one working level is
finished, I may release a working demo, so that my visitors can give me feedback
via the Nurmweb Forum. By the way, these images and videos are not necessarily
representative of the looks of the final product. Several of the backgrounds
were thrown together for model-testing purposes. Trust me, as a true Phantasm
Phan, I want it to look like part of the series. I also want to be the one to
give longtime Phans of the Philms a chance to play a Phantasm-based video game.
[By the way, during my research for this, I discovered a guy who made a MOD for
the PC version of Doom 3 and it is based on the Phantasm movie quadrilogy. He is
known as BladeGhost. Check
him out! Here's a movie of
it!]
One day, if I ever finish
this blasted game thing, I may show it to Don Coscarelli and see what he has to say about
it. Hopefully, since it's done as an "indie" project, like his movies
for the most part, he may well see the good intentions I have with it as a
tribute to the magic of the universe portrayed in his films. Incidentally, if
you want to know anything about the Phantasm movies, go pay a visit
to PhantasmArchives.net!
Look for more
info on the game, like details on the control scheme, missions, upgrades,
dialogue and more in the Dennypoo
Forum. You may also
find my MySpace
profile kind of interesting.
Software used during development of
this game:
*DarkBASIC Professional - programming language and game engine
*AC3D - 3D modeling program
*3DS MAX - 3D modeling and animation program
*3D World Studio - terrain and level map editing program
*NuGraf - 3D Modeling and multiple import/export software
*Paint Shop Pro - image editing and screen capture software
*SoundForge XP - audio editing software
*Fraps - 3D environment video capture software
*VirtualDub - video editing software
*Reality Factory - video game prototyping software
*Torque Game Engine - scripting language and game engine with multiple platform
exports
Development
Screenshots:
NOTE: Clicking
on screenshot images will interrupt audiovault player
window. Close audiovault player window before clicking on screenshots.
3 HI-RES --->
Development Videos:
Video #10 Morningside Mausoleum 2 Click here
to view high quality.
Video #9 Morningside Mausoleum 1 Click here
to view high quality.
Video #8 Dimensional Fork 3D Sound FX
Video #7 Enter The TMHQ
Video #6 Earliest Development Test
Video #5 100 Degree FOV & Tall Man SFX
Video #4 extended Low Speed Training Attack WARNING: LOUD
VOLUME!
Video #4 Low Speed Training Attack WARNING: LOUD
VOLUME!